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New Post: Status of BrutileLayer versus WebMap plugin

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There is one issue I find using the Asynch mode tilefetcher I think i should mention:

In the TileFetcher.GetTileOnthread() method this statement:

var are = (AutoResetEvent)@params[1];

Causes an exception in the catch block if a tile fails to load twice...

I have no idea where this AutoResetEvent should come from in this context so i have commented it out for now ?

Otherwise no problems (yet), thumbs up !

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